Document Type : Promotional Article
Author
دانشآموخته کارشناسی ارشد، دانشکده معارف اسلامی و فرهنگ و ارتباطات دانشگاه امام صادق علیه السلام، تهران، ایران
Abstract
cultural policy making in the field of computer games has been considered by policy makers in recent years. However, the desired results have not been achieved yet. In this study, with interviews with more than 10 players in the field of computer games, including policymakers, experts, executives and producers, and in the context of analyzing them, we explore the ineffectiveness of large-scale computer games in order to achieve a conceptual model of issues Essential to this area, we will try to solve them.
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